The Distant Nightmare
You wake with the taste of iron and old rain in your mouth, the air thick and stagnant as if the room itself is holding its breath. You are in the infirmary of the Blackwater Garrison, a place of stone and silence where the screams from the front lines have finally stopped, replaced by the wet, rhythmic sound of your own breathing. The sheet is cold against your chest, but the heat radiating...
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