The Distant Nightmare
The air in the simulation chamber tasted of ozone and stale coffee. You are mid-strike, your fist pulled back, the virtual reality headset humming against your temples. In front of you, the target is not a man but a silhouette, a hollow space where a face should be. The system logs your heart rate, your pupil dilation, the millisecond delay before you commit to violence. You are Sergeant Elias...
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