The Distant Whispers
The air in the chamber is sterile, recycled, and tastes of copper and ozone. You are standing in a white room that has no doors, only walls of seamless composite material that hums with a low, subsonic frequency. This is the Simulation Chamber, a high-fidelity neural interface environment designed for tactical refinement. You are wearing your standard-issue exoskeleton, the joints of which whir...
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