The Infinite Glitch
The world was a series of flickering corridors, a kaleidoscope of broken textures and floating polygons. This was the "Shatter-Zone," the remains of a reality that had been rebooted so many times it had lost its original shape. I am the Debugger. My job is to find the anomalies, the "glitches" that threaten the stability of the current version, and prune them. I move through the world as a...
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